Tuesday, February 27, 2007

And now, where do we stand?

Define:

Irony.

heh heh heh heh
ha ha hahaha-hahahahaha
HAHAHAHAHAHAHA

Laughter.

Afterthough: Wait... It's only irony if it's UNexpected.
After-Afterthough: Actually.... that'snot fair. it wasn't expected to be like this at all.

Tuesday, February 20, 2007

Possibly the Best Commercial Ever

But because i don't want to ruin my streak of not-posting-You-Tube, you have to click a link.

Click it. NOW.

http://www.youtube.com/watch?v=nOjDIfRLgo4

I even made it linky for you. Man, I'm so good at HTML. That just came to me. I REMEMBERED something. SOMETHING THAT IS VERY SIMILAR TO CODING REAL SOFTWARE!

I am the h4x0rz!

I win at the internet. The end boss was hard.

Monday, February 12, 2007

MMOtalk

So... MMORPGs. I've played a few...
Ultima Online
Everquest
Ragnarok Online
EVE Online
Anarchy Online
World of WarCraft
Puzzle Pirates

Yes. Even Puzzle Pirates. It's something I occassionally do in those 7-9 seconds between arrivals of completely original and awesome thoughts that I have.

But, it has illustrated an important facet of my game play(ing?):
I like being the best.

Or that is, in the case of MMOs, the best without selling my soul to the game. World of WarCraft was the most obvious (after the fact [I'm actually still paying for it..]) flavor of this. Without playing 80 hours a week, I managed to attain close to the very top end of stuff. Admittedly, the expansion ruined this for me, because in order to be top end, it REQUIRES selling your soul and you make VERY slow progress without playing at least 5-6 hours a day.

Even back in the old days of counter-strike. I was good. VERY good. The only people who would beat me on any sorta consistant basis, were those who PRACTICED (as in, they did it, everyday, as a job) the dumb game.

PP is nice because it rewards ability rather than time invested. But I don't think I'll play it that long. I find it VERY hard to really get interested in the mechanics of such things as navigation, the economy, or much beyond the parlor games. Thus, I'll never be able to be very important at all in the game.

Meh. It is still something to do between the arrival of incisive and original thoughts.